This is the CLO workspace.
The interface is similar to other softwares as there is a menu bar along the top of the screen.
Each menu has dropdown options under file.
You will find all your saving, importing and exporting options.
Edit will give you editing options that would otherwise be accessed with quick commands or by right
clicking.
The 3D Garment 2D pattern sewing and materials tabs are all alternative ways of accessing tools and
options that can also be found in your toolbars or by right clicking in the 2D and 3D backgrounds.
The editor menu is new to version seven.
Two options which were previously in the modes dropdown menu are now here.
Bill of materials and colorways.
Plus there is a new editor called Parametric Pattern Editor.
The Avatar menu gives you options for editing your avatar.
Some of these options can also be found in the 3D toolbar.
Render is going to take you to the internal render engine or allow you to render via closet.
Display allows you to hide or show different things in your 2D or 3D windows.
Most of these options are also located in the vertical toggle bars in each window.
I'll go over those full at the end.
You can also hide or show toolbars located in your 3D or 2D windows here.
Preferences allows you to customize settings within the program like your gizmo, simulation properties,
fit maps or camera properties.
Many of these options are also available by right clicking in the 2D or 3D backgrounds.
Settings will allow you to change your language, adjust user settings, access access a plug in or
log out of the software.
Help is going to give you options for accessing information to help guide you in using the program.
In the far right corner of the menu bar, you will see your login username The share to close set icon
and a dropdown with all the close modes.
Starting in the top left is the library.
There are three tabs a star, a sea cloud, and the closet connect logo.
The sea cloud will link to your closet account and the connect logo is linked to your closet connect
account.
And the items you have purchased will be available in the My Items folder.
The star tab contains all the default assets that come with the program things like avatars, garments,
hardware and trims, etcetera.
In addition to the default asset, you can also link folders from your computer into your library so
that you can access things quickly and easily.
To link a folder, click the plus sign in the top right hand corner of your library, then navigate
to the folder that you want to add.
You don't need to click into the folder, simply select it.
Now my folder has been added to the bottom of the list of the folders in my library.
To the left of the add button is the download button.
This button may have a blue dot beside it when you first download or update the software.
You will also see blue dots next to the folders as well.
The blue dot indicates that there are default library assets available that you have not yet downloaded.
Click the download button to update your library to the latest assets of.
New to version seven.
The Cloud Library now has a tree structure that allows you to see the folders inside of folders when
you start CLO.
The folders are always collapsed next to any folder which contains other folders.
Is an arrow that when clicked, drops down and shows the contents.
You can continue to open folders where arrows appear and double click to see the contents in the Explorer
below.
Note that stage does not have an arrow.
That is because there are no folders within.
Click the arrows again to collapse the folders.
The folder's contents show up in this area below.
This is like the sidebar in a normal window in your computer.
Double click the subfolders as much as you need.
The folder icon at the top with the two dots beside it will take you back one folder to open something
from your library.
Just double click on it or right click and you will get a set of options depending upon what the file
is for things like fabrics and print images, you can simply click and drag and drop them where you
need them to go.
This is one of the benefits of adding your own folders from your desktop or documents folder to have
easy access.
You can view all library folders as icons or as a list by clicking this button.
When you hover your mouse over the edge of your library, you get an icon with two arrows that allows
you to expand or contract the library.
You can fully collapse the library at the top right by clicking the arrow in the library menu bar.
To get it back.
Click library on the black bar on the left.
The shortcut for this is the letter Y on your keyboard.
Y also will bring the library back if you make any changes to the folders linked to your library.
Click the refresh button here.
This will update all the folders in your library to match those on your computer.
The search bar on the left here allows you to search by name for a folder or a file within the folder
that you're already in.
This dropdown arrow allows you to sort your folders by category and arrange them in ascending or descending
order.
Be sure to clear the search box when finished.
Lastly, in the top hand right corner is the reset button.
This will take you back to the default library and delete any folders that you have added.
On the left hand side, there is a toolbar that shows the history tab and the modular configurator.
The history tab will show you all of the actions you've taken in this file since opening.
You can select an action to move back to that step in the file if you'd like to save the project at
a certain point, but continue working, you can use the option called 3D State at the top right corner.
You can select this 3D state button.
This saves a copy of the file within the project that is accessible only here.
The 3D states will save with your project and you can open them at any point while you have this project
open.
You can continue working within the file without changing the 3D state.
By right clicking.
You can delete a 3D state or you can rename it.
You can also rename it just by clicking in the text.
You can save multiple 3D states throughout your file.
Close the history by clicking on the arrow in the top right hand corner.
Also in the left sidebar is the modular configurator.
This is a block library that allows you to mix and match different parts of a garment and create a block
to work from.
You'll notice after clicking into it, even if you don't use it, you will get these gray shapes in
your 2D background.
Right click in the 2D background and select remove modular relationship to get rid of these.
We can go over modular configurator later.
To the left of center is your 3D window.
This is where your avatar and your 3D garment will be.
The toolbar at the left are all of your 3D tools.
To the right of center is your 2D pattern window.
Your 2D pattern and 3D garment are one and the same.
Each respective window just allows you to view it in different states.
The toolbar at the right of the 2D window are all your 2D tools.
If you hover the mouse over the center, you get an icon with the Select Move tool that allows you to
adjust the size of the windows.
You also have the ability in the top right hand corner to undock the windows.
This allows you to move one to a different monitor or you can rearrange them left to right if you prefer.
2D on the left.
In the upper left corner of the 3D and 2D windows, you have vertical toggle menus that allow you to
hide and show different attributes within those windows.
In 3D, you have attributes related to the garment garment details, the avatar fabric views, fit maps
and different options for viewing the surface texture of your avatar and the environment.
By hovering over the double black bars within the toolbars, you can undock that set of tools and rearrange
them as you wish.
If you want your entire toolbar to the top or to the bottom of the 3D and 2D windows, you can change
that in the user settings.
Please watch the next video in this series to understand user settings.
In the 2D Window you have garment detail, pattern options information and measurements and different
options for viewing the texture of your pattern pieces.
If you hover over any of the icons, it will tell you exactly what it does.
And if there is a hotkey associated with that option, and if anything ever looks like it's missing
or is showing something you don't want to see, always make sure you check these toggle menus first.
The area In the top right hand corner is the object browser.
This is like your bill of materials.
It houses a scene tab, your fabrics, graphics, buttons, buttonholes, top stitchings puckerings
grading and point of measure.
Each of these are represented by an icon.
If you hover over the icon in the tab, the full name will appear.
If you click on something in the object browser, its properties are listed below in the property editor.
The scene tab will be familiar to you if you've worked in other 3D software.
This allows you to navigate to specific parts of your 3D project file that you may otherwise have trouble
finding, including smaller properties like Trims or other properties that you may want to edit.
As mentioned before, the property editor displays all the properties of what you select and allows
you to edit them.
This is true of things within the object browser as well as anything that you click on in the 2D or
3D window.
Most things throughout CLO will have an editable property.
At the bottom right hand corner, there are buttons to see only your 3D.
Only your 2D or both windows at the same time.
The button at the far right is your reset button.
This is going to reset the layout of the entire workspace to the default arrangement.
This is helpful if you find you are missing a tool or have moved around your windows.
At the bottom left hand corner of the window, you will see the current version of CLO, which you are
using.
Let's have a look at the user settings.
Go to the settings menu.
Click Select User Settings.
This window will appear.
I'm going to cover the most common settings that might be changed.
Should you want more information about any of these options?
Have a look at the PDF document for this lesson, which is included with the resources.
First we're going to look at the view controls.
When you first logged into CLO, it will have asked you what type of mouse that you are using.
As you can see, if I click my dropdown options here, there are a number of things here.
If you have set it up on a mac, you could have chosen Magic Mouse to begin with.
The regular mouse is the standard and easiest way to navigate in CLO.
You have your shortcuts here, which all can be edited, edited if necessary, under user interface.
You have your unit system.
You have your mode and toolbar with your 3D toolbar on your left and your right.
A common option that gets changed is this option here.
The group tools by default.
This is checked.
If I check this, you will notice when I close this my tools will condense down and those tools are
then nested in a longer list.
If I uncheck those settings under user interface and close this, my toolbars expand.
Depending upon your screen resolution, you may or may not want to ungroup the tools.
You can change the appearance of the lines.
The line length, size, the thickness.
If you are on a PC, you can change the resolution of CLO right in CLO.
This option is not available on a mac.
You have options for three D.
2D other default files.
If you go down to the section that says autosave.
You will notice that there is a time interval here.
This default time interval is ten minutes.
You can raise this or lower this.
Occasionally you will see a progress bar in the center of your screen.
This is the autosave that is running through saving your project.
That project gets saved to a temporary file.
If Cloe crashes, you will be given the option to open up the auto saved file.
This is the only time which you can open that file.
The other options for CLO API and the CLO set options are further explained in the documentation.