We recommend using a three button mouse because it's going to be easiest, especially if you are beginner
in CLO.
You can change your settings in your user settings here for the type of mouse that you use.
If you go into view control, you will have a preset here for the type of mouse that you can choose.
If you are using a mac with a magic mouse, there is a magic mouse option.
You will need to use a modifier key to help you with that.
To zoom in either window, you will use the scroll wheel on your three button mouse.
Simply scroll that in and out as normal.
On a mac.
Your magic mouse should work if it's set up correctly by simply moving your moving two fingers up and
down in the middle of your mouse.
Rotating your screen is done by right clicking holding.
And dragging your cursor.
This only works.
In the 3D window.
You can hold down shift when you do this to rotate along either the x axis or the Y axis.
The Mac magic mouse should be the same as long again.
As long as your magic mouse is set up correctly in your system preferences.
Finally, the other way to to move here in either window is by what is called Pan.
And this is done by pressing and holding the middle mouse button, you will get a small fist or closed
hand and this will allow you to move left or right.
This works in either window.
You can also in the 3D window, hold on shift and move along a particular axis, just like you did with.
Rotating.
The difference here on the Mac is going to be that you will have two regular dos, your standard click
and hold pan, I'm sorry, and hold control on your keyboard to be able to get the pan motion.
We recommend using a three button mouse because it's going to be easiest, especially if you are beginner
in CLO.
You can change your settings in your user settings here for the type of mouse that you use.
If you go into view control, you will have a preset here for the type of mouse that you can choose.
If you are using a mac with a magic mouse, there is a magic mouse option.
You will need to use an a modifier key to help you with that.
To zoom in either window, you will use the scroll wheel on your three button mouse.
Simply scroll that in and out as normal.
On a mac.
Your magic mouse should work if it's set up correctly by simply moving your moving two fingers up and
down in the middle of your mouse.
Rotating your screen is done by right clicking holding.
And dragging your cursor.
This only works.
In the 3D window.
You can hold down shift when you do this to rotate along either the x axis or the Y axis.
The Mac magic mouse should be the same as long again.
As long as your magic mouse is set up correctly in your system preferences.
Finally, the other way to to move here in either window is by what is called Pan.
And this is done by pressing and holding the middle mouse button, you will get a small fist or closed
hand and this will allow you to move left or right.
This works in either window.
You can also in the 3D window, hold down shift and move along a particular axis, just like you did
with.
Rotating.
The difference here on the Mac is going to be that you will have two regular dos your standard click
and hold control on your keyboard to be able to get the pan motion.
Should you move around in either or both windows and not see anything that was previous there?
It's easy to get back so that you can see everything.
I'm going to start by right clicking here in my background of my 3D window.
I now have directions with number keys next to them that relate to the number keys on my keyboard.
Pressing any one of these will get me back to wherever I want to go.
For example, the number two will put me front and center in showing me my avatar in my 3D window.
The number keys relate to the numbers on a keyboard keypad that are to the right of some more extended
keyboards.
Imagine that your avatar is standing on the five key and look at the numbers.
Two is in front, eight is in back.
Four is to the wearer's, right.
Six is to the wearer's left.
This will help you better understand exactly where you are when you press those numbers.
In the 2D window.
If I right click here, there is a command at the bottom that says Zoom extends all or this is the right
parenthese.
This is a good option if you happen to have a small pattern piece that is lost and you're not real sure
of where it is in the 2D window.
If you use this command, for example, the right parentheses is shift zero.
This will include all of your pattern pieces in your 2D window.
You can then go and rescue the piece that is missing and put it back.
And if you choose that option again, then all of your pieces will then be fit into your 2D window.
Another option that can be helpful is that if you want to edit a particular pattern piece.
If you select it in the 2D window and press the F key.
This will focus, focus, zoom on this one pattern piece.
It is the same for the 3D window.
It will zoom in to that one particular pattern piece and put it in the middle of your window.
Good practice is to be able to have as much screen real estate as possible.
So one thing you can do is you can click this arrow up here by the library to collapse the library to
the side of the window to get it back.
You're simply going to click it again.
You can also click the Y key to hide it and show it.
There are two tools in your toolbar.
In your 2D toolbar at the top is your transform pattern tool and in your 3D toolbar is your Select Move
tool.
Let's nickname these the home tools.
If you ever happen to select something else and you get something that changes visually on in your windows,
there is a chance you're simply not on the right tool.
Simply go back to your home tools and start from there.
If I click on a pattern in my 3D window, you will notice that it becomes highlighted here in my 2D
window.
You will also notice that here there is a blue dot.
We call this a picking point.
You will also notice that the pattern I select is yellow in both windows and in this case, in the 2D
window.
The corresponding pattern is also highlighted.
This is letting me know that these are linked patterns, which means if I were to edit one of these
patterns, the other pattern would edit in the same way.
There are tools that are in exclusively in the 2D toolbar as well as tools that are exclusively in the
3D toolbar.
There is also a couple tools, mainly the sewing tools which are in both windows because you can sew
in both windows.
There are a few tools like the buttons that can be used in either window.
And then there are some tools which can only be used in the 3D window.
If I click on a pattern piece in my 2D window, I do not get a picking point in my 3D window.
What does show up is my gizmo.
The gizmo, when you select a pattern piece in the 2D window shows up in the middle of the pattern.
If I click on a pattern in the 3D window, the gizmo shows up wherever I have clicked and then again
shows me the picking point.
If I select the front waistband here in the 2D window, the back waistband does not get selected because
these are not linked.
The linking is done symmetrically from left to right, not from front to back.
Should I want to select multiple pattern pieces in the 3D window?
I would click one hold shift on my keyboard and click the other patterns that I would like to select.
As you can see, I have picking points in all three areas where I clicked on those three patterns.
I can do the same thing in the 2D window.
Shift.
Select two to select all three of the patterns.
The other thing I can do is that I can marquee over these three patterns.
I'm going to make sure nothing is active.
I'm going to use my transform pattern tool.
I'm going to click and drag.
Now, as you can see, I'm hovering over the waistband to finish.
When I do that, it has selected the three patterns that I marked around.
CLO will only select the patterns that are completely within the marquee.
When I say marquee, I mean if I click drag while holding down the cursor and let go.
That is marquee select.
I can do the same thing here.
For these two pattern pieces and it is just going to select the waistband and then the trim for the
top.
If you happen to make a mistake by either moving something in the 3D window or making an edit in the
2D window, you can simply undo it by using the key commands, control or command Z.
Those commands are also here in your edit menu.
You also have a history here which will allow you to go back in the file all the way back to when you
opened it or whether you began creating it.
Once you save the file and close it, your history will be removed.
This tool that shows up in your 3D window is known as the gizmo.
All 3D software use the gizmo and this tool allows you to easily move patterns in your 3D window.
We'll talk a little bit more about the gizmo in the arrangement lesson.