The next thing I want to talk boards are check boxes and we go on the petting you and we create one
by simply typing checkbox and we need to give it a value.
And the way you should be true or false and it makes all checkbox checked on checked.
So if well-you is true the box is checked if it's false it's checked.
And we need to make this variable so we can change it because we want to check or check on checkbox
and therefore we need to make it dynamic and therefore we need to make the variables really go up here
and create boom and call a check and put it.
It's false for the moment and we use this variable writes here check and put
and then we call on changed and here we need to also give it value.
And because this is a ball and call it's value and then we need to call it state because we want to
rerun the law and box depending on the value.
Say check and put equal or value that we get when we tap the table as a check box and we print also
you all can see that it changes.
I don't need this.
That was from testing and we stopped it up in the hall and they.
So we got our checkbooks now.
And when click it gets as a true value.
So Ogbu in tortilla is set to true because we clicked it.
And if we click it again we get Fahd's.
So all that you know became false.
Then we put our checkbook check in poort made it all value.
So as far it's now and the value here gets 4s and therefore the checkbox gets on check it.