Hi, everyone! Chiken here.
In the last chapter, we covered some
of the basics and fundamentals of art.
In this chapter, we will be
learning how to sketch a human.
I'll be going into anatomy and
proportions of the face and body.
In this first lesson, we'll be focusing on proportion
and breaking down the body into simple shapes to
help us get anatomically correct looking characters.
There are many ways to do this,
so let's just jump into procreate here.
Some people like to use cubes for the torso and
hips, but personally, I prefer using cylinders and circles.
I'll just demonstrate it here.
I'll just be using the soft
render brush for the sketching.
Okay.
So I'm just gonna start with the head with a simple
circle, and the "T" guideline so that we know what way she's facing.
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Next, the neck connects to the head at the
base of the skull, and we're just going to
slope it down to the shoulders and connect it
to the middle where our collarbone or clavicle is.
Next, I'll draw this egg shaped thing, which is
similar in size to the head, but slightly bigger.
And similarly, I have the "T" guidelines on, and
I'm just going to draw where the cost of margin
is or the bottom outline of the ribs.
Next, I'm just going to extend
it down to create the abdomen.
I like to break the abdomen into two parts, like
two oval cylinders stacked on top of each other.
All the while, we're going to be
noting down their volume and midline.
Now to attach the legs, so the articulation
of the legs start above the crotch.
So we will draw a sort of underwear shape.
Starting about midway of the second cylinder
around here, and I'm just going to bring
it down like this. For the thighs,
they can be drawn in the form of a
cylinder, and we're going to draw the guidelines to show the volume.
Circles for the knees, and I'm just
going to make this smaller.
For the calves, we're going to draw more cylinders, but they're going
to be sort of in a triangle shape like
this, big on top and smaller down below.
And finally her feet.
Okay, I think we can move on to the shoulders.
I'm just going to draw two circles for them and
bring it down to form the upper arms in the
form of cylinder. As always, we note down the volume
with the curves, and now we draw more cylinders for the lower arms.
For the elbows, instead of drawing circles like the knees, I just
like to round out the top part of the
lower arm and overlap that with the upper arm.
I'll just draw the hands here, and the hands are going
to reach to about the middle of the thigh here.
If we want to adjust the length, we
can always just use our Liquify tool.
Let me make this longer here.
And for the breast, we can
draw a tear drop shape like this.
Because the breasts have some weight to them,
they're going to be pulled down.
Either that or we can draw some
sort of angular box like this.
I find this way a bit more stylized,
not so realistic, but both can look good.
Just going to pull this in a
bit because it's a bit slanted.
Now we can check the proportions a bit.
So from the head to toe, the crotch will
sit somewhere in the middle, like around here.
And for the knees, they will be sitting somewhere
around the midpoint of the leg, starting from here.
So once we have our lines down and we see
if there's anything wrong, we can always just use the
liquify tool and make it a bit more proportional.
Yeah, I think I'm happy with that.
Now let's try drawing a male figure.
For the most part, the shapes will be the
same, but the proportions may be slightly exaggerated.
For example, the neck is a little
thicker and our shoulders will be wider.
Also, the ribcage and chest is wider and broader.
So we're going to draw a larger circle, or oval.
And for the abdomen, they're going to be thicker than
the females' and less curved inwards so you can draw
them more straight.
And the legs will be quite similar.
If you want, you can draw it more
muscular by exaggerating the curves, but you can
do that with the female body as well.
Similar circles for the knee and lower calfs with the same shape.
And for the shoulders, I like to exaggerate
them to make them bigger and the arms thicker.
So proportion wise, it's very
similar to the female body.
The middle from the head to toe
is where the crotch will sit.
And similarly for the legs, the
knees will sit in the midpoint.
They're not quite lined up, so I'm just going to
liquify them a bit here to fix the proportion.
Now let's try drawing a different
pose from a different angle.
When we are in a natural position,
the neck is usually not straight down.
Most of the time it's going to be kind
of leaning forward.
And for the ribcage, because we're looking at it kind of from the side, our
costal margin is going to be like this.
We use the midline to guide us where the
highest point is, and I shaded in that part
to show that it's on a different plane.
The abdomen is very similar to the upright
pose, and same for the crotch area.
We always want to take note where our midline is,
so it can guide us to where certain points are.
And our legs are going to emerge
from kind of the underwear line here.
And when you're in doubt about anything,
just find reference and copy it.
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And for her chest, I'm just going to
go with the angular box so we can
generally see where the breasts are facing.
And like previously, if there's anything too long or too
short, you can always get the liquify tool to fix things.
So that's how I break down the human body.
If you want to stylize anything or exaggerate the proportions
you totally can! Just make sure that the same basic
shapes are there and your ratios stay correct.
If you need help with poses and you can't find any
references I know Clip Studio Paint has a built in 3D
model for humans but if you don't have Clip Studio
Paint I really recommend this app called Magic Poser.
The models look really pretty and
they're natural and realistic.
Also they are pretty easy to pose and manipulate.
Setting up a scene is pretty simple.
We can add as many models as we want
from the plus button at the bottom right.
And we can pose them individually at the joints.
Just pull them and they'll move.
And we can even rotate each join using the rotate button at the bottom...
and create really cool poses.
We can even add some props if there's anything we
are struggling with in our drawing, like a wall for
example, and we want to know where it's placed we
can add that and change its dimensions using the scale
button to fit what we need.
For the mission draw
the basic shapes of the body while looking at photo
reference if needed. Keeping in mind the proportions.
Start with a basic front view, but if you want to practice
other more challenging poses, please go ahead!
You can find a lot of interesting poses from
figure skaters and dancers. To expand on the mission,
there are two levels of practice.
If you're still a beginner, you can start off
by tracing the basic shapes over the reference.
But if you have some experience already, you can just
draw while looking at the reference.
However, I don't recommend drawing without a reference,
as we need input of new information to learn!
In this lesson, we went through the
basic shapes and proportions of the human body.
In the next lesson, we will learn
some basic anatomical landmarks in order to
create a line art over our base shapes.