Hi everyone! Chiken here.
In the last two lessons, we learnt
how to draw the human body proportionally.
In this lesson, we will be moving on to the face.
We will be learning to construct the planes
of the face and position the facial features.
Before we start, I want to
break down the skull very simply.
I have a skull drawing here, and in anatomy,
the skull is split into two portions, the neurocranium,
where the brain sits in, and the viscerocranium,
the part that forms and supports the face tissue.
If we visualize these two parts separately, it can help
us in drawing and positioning the face and neck.
Also, having a general idea of the shape of the
skull can help us understand the planes of the face.
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We are going to use this photo reference here
as a guide, and I'm gonna lower the
opacity so we can trace on the guidelines.
I also have here the photo of the skulls, so we
can just reference back to the bone structure as we draw.
So let's start with an oval for the neurocranium.
The more we view it from the
side, the more overall it will be.
We will draw on the "T" guide to show us where
she's facing, and the horizontal line is roughly where our
viscerocranium starts, and where the eyebrows will sit.
Next, we will halve the bottom half of the sphere
to show the plane where our eyes will sit.
I'm going to draw a circle
here that represents our temporal area.
You can see it on the skull.
And this temporal area is fairly flat.
Next, using the temporal area, we can locate our ears.
The top part of the ears will sit around the eye line.
Now that we have the ears, we can
locate where the nose and chin sits.
The nose will be around at the bottom of the
sphere, and the ratio of eyebrow to the nose is
the same as the nose to the chin.
We can see it on the skull, too.
Next, we will sculpt the line from
the cheekbone down to the chin.
It will start around at the ears.
Next, with the cheekbone as a guideline,
we can now draw on the jaw.
I'll draw a slanted line going inwards to signify
the plane for the eyes. And another curve midway
between the eyebrows and the top of the sphere
to signify where the hairline sits.
We can draw two more slanted lines, and
that will be the plane of our forehead.
And if you want to adjust anything, the
Liquify tool is always there to help us.
Like here, I thought the head was too oval,
so I kind of squished it in a bit.
Now let's try a front view.
Like I mentioned before, the more we view the neurocranium
from the side, the more oval it is.
So when we view it from the
front, it will appear more round.
Similarly, our guidelines for the eyebrow and eyes.
The temporal region, we can see on the skulls too over here.
Our ears...
And now we can find the chin with the ratios.
And because this is a front view, we are going
to have both the cheekbones slanted inwards at both sides.
We can see it here on the skull too.
And now we'll mark out the planes
for the eyes and the forehead.
Now instead of tracing over a reference, let's just
draw the head guide while looking at a reference.
Unlike the previous two examples,
she's kind of looking up.
So I'm going to draw the line kind of tilted upwards like this.
And referencing the previous lesson,
we can draw in the neck also with the
sternocleidomastoid slopping down onto the trapezius.
Okay, now that we had some practice with
references, we can try one from memory.
Drawing a face from memory will be much easier
with this head guide because it will help us
with the proportions and locate everything.
From this view, the cheekbone will be kind of straight like this, and a
little bit of the jaw will be visible from this side.
Now we can even try a side view.
So far, all the heads we did
previously were all pretty realistically proportioned.
So you can even try to trace your
favorite artists who draw stylized faces, and see
what kind of ratios they work with.
Like maybe from the eyebrow to the nose down
to the chin is not a perfect one-one ratio.
You know, anime chins tend to be kind of
shorter, and of course the eyes are bigger.
So take a look at where they are placed.
Over here, we can see that the eyes are still
kind of halfway between the eyebrows to the bottom of
the sphere, but the chin is obviously a lot shorter.
We can see here the ratio is definitely not one to one.
Maybe it's about three to two?
So yeah, you can see even in a
stylized face, all the parts are there.
Maybe just the proportions are slightly exaggerated and
different art styles will have different ratios, but
generally all the planes will be present.
So if you want to study another art style, you
can even try to trace this head guide on their faces
and observe how their ratios or proportions differ.
For the mission, draw at least three head
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guides and construct the planes of the face.
If you want to challenge yourself,
you can try different angles.
Maybe you can try a head tilt
or change up the camera angle.
So again, for this exercise,
there are three different levels.
If you are still a beginner, you can
go ahead and trace over a reference.
If you are comfortable with that, you can
try drawing while looking at a reference.
And finally, if you think you can draw
without a reference, go ahead and do that.
To recap, today we learn how to break down the face
and head into shapes and planes. In the next lesson,
I will go through how we can start to draw
on the facial features and stylize it in my style.