Hi. I'm so glad that you decided to take my walk cycle class.
I'm really excited to get started.
One of the reasons that I got into animation
was because I really love animated movies obviously.
I grew up watching a bunch of Disney,
a bunch of old school, '90s animation.
I really liked how much personality and how much stylization you can bring into it.
When I went to college,
I originally thought that I wanted to do more Disney animation like everybody does,
but I ended up learning about motion graphics.
That appealed to me because it tended to be in smaller teams and
shorter timelines so you could have a little bit more of a hands-on approach,
and you could really feel each individual artists style in the project rather
than it being like a huge team that dissolves into one cohesive piece.
I did not grow up in a very artistic family,
both of my parents were scientists and so was my little brother,
so I was the odd one out.
But I think that part of what really interested me about art and
animation is that I was super interested in science myself;
it wasn't the main thing that I was doing,
but I did have a really big interest in physics and how everything
moved and that was one of the things that I really enjoyed in school.
I think that translated itself to just observing how things work and how things
move and being able to animate that and use that knowledge and replicate it,
but push it and stylize it, was really fun for me.
Today for our walk cycle,
we'll be starting with a really rough sketching animation and laying
out keyframe so that we don't get too far before tying down the motion.
We'll move into cleanup and then adding some secondary animation,
which is really fun, and then filling in and adding color and details.
By the end of this class, you'll have
your very own animated walk cycle and we'll be able to export as a GIF,
a movie or anything you want to go to Procreate.
You'll need an iPad Pro,
Procreate 5 or 5X,
a compatible pencil unless you feel like finger drawing which is also fine,
and an already designed character for us to animate.
If you're wondering whether you should take this class, I think that you should.
I tried to make it really accessible to
people who haven't really learned any animation at all,
and also to people who know some basic animation principles,
but want to get into animating in Procreate specifically.
We'll be going over all the basics that you need for a walk cycle,
but it won't be too highbrow for anybody who doesn't know.
Please upload all of your animations to the project gallery.
I really want to see them and hope that you have fun making them.
In the next lesson, I'll go a little bit more into how to design well for animating
this walk cycle and what makes an animation design easier to animate.