Now that we've added our basic anatomy underneath,
we're going to add a couple of in-betweens to those parts so that we smooth it out a
little more and lay a really good groundwork for us to draw
over with the main volume of the body.
If we go through here,
I've actually gone and I've added a few in-betweens between these
our key poses and I've just added one in between to each part.
I'm just using the same Holdframe methods so
that we have about the same amount of keyframes between them.
We're just holding a little extra still on our widest keyframes.
If we play through,
you can see we're starting to get somewhere with the anatomy.
It's looking pretty smooth,
it's looking like it makes sense underneath the body,
and it's looking like it's going to make
our movements look as if they make sense anatomically.
If you look at my frame right here,
what I had before was just this frame and just this frame,
so I've just added one frame in between just of the anatomy.
What you can do while you're doing this is I turn off these and I
just look at what I've done for the ribcage, the head, and the hips.
If I do this over, I turn on my onion skins and here I
can see exactly where my keyframes are.
I can then just draw right in between them and it'll
create a motion automatically that makes sense.
As long as the groundwork is there and you'll be able
to figure out what you're doing, you'll be good.
Now I'm following where the shoulder is, here and here.
I'm going to draw right between there and make sure that it still
makes sense with my torso.
Same with the center line and the earlier frame.
It's moving so that it's a complete profile here.
What I'm going to do is I'm going to take this distance that it was
between these two and I'm going to pull
it just a little closer to the edge so that when I go through it looks
like it's getting closer and it matches between the frames.
That's something that you're going to be doing a lot here.
While you're in between,
you don't necessarily have to make it perfectly in
between because there will occasionally be variations,
but it's a good way to get used to analyzing the motion and
having a really great reference for you to move between while creating your animation.
In this one, I'm seeing in the earlier frame,
we're just getting a profile of the hips with a little bit of the back side showing.
But then in the next frame,
it's pretty much completely profile,
none of the back or the front is showing and we're seeing a little bit of the underside.
What I'm going to do in my in-between is
I'm going to show just a tiny bit of the underside,
when I go between them,
it looks like it's rotating and turning upwards.
I'm actually going to make it a little more tilted away from us,
we see a little bit more of the underside,
it makes more sense.
Now when we go between those,
it looks like we're getting a little bit more of
an idea and it doesn't look like it pops too much.
That's basically what we're going to do for all of these
in-between areas that we're getting into.
I'm just adding one frame or one in-between drawing in between all of my keys.
Eventually, once you do that,
we will get to this.
The one thing to keep in mind as we're getting a little
further into our animation and adding a little more frames,
is we want to make sure that our loops still looks
smooth and then it still looks continuous throughout the entire thing.
One of the ways that I'm going to help myself do that is to
take the first frame which is one of our key frames and duplicate it.
I'm just going to duplicate my first frame, which is my keyframe,
and I'm going to drag it all the way to the other end so that I can see
the difference between my final frame and my first frame while I'm already animating.
I'm going to turn it off for the playback because otherwise it would duplicate itself.
But that way I can check and see the flow
of how it's going to look going from the end to the beginning again,
without having to guess or just
watch it play through and try to figure out what's going on.
As I'm going through this adding my in-betweens,
I'm always referencing this and making sure that it's an even amount of motion between
each frame and that they all make sense with each other as I go back and forth.
That's something that you can do continuously as we go through this whole process,
is just take that first frame and drag it to the end, duplicate it,
so we can definitely see that as reference and know that we're still going to be smooth.