To be able to create Leinart in Inkscape, you have to learn to use the Bezier tool, which is a tool
to create curves and straight lines.
You can select this pen, I can click somewhere, click somewhere else, and you can create a straight
line.
If you want a horizontal line or a vertical one, click and hold control.
And then click again with the right click, you let it go.
Let's delete everything and I will show you why is this tool, the Bezier tool, open tool?
Why is it so intimidating?
So I'm creating a line or another one.
Yeah, just click, click and right.
Click to let it go.
Click, click.
But what if I start to use the tool first, when people start using this, they keep holding?
Click and hole, like drawing with a pencil, no, you don't have to do that because it is not very
easy to use.
Just click around like this to create straight lines.
And if you want to create curves, well, there is another tool for that which is far less intimidating,
in my opinion, than using the Bezier tool or the Pentel straight on.
Let me just read these lines.
And show you how to make it so much faster and easier using the pen tool and the path editing tool,
so I'm just clicking around.
I made a zigzag, OK, now with the Path editing tool or Noad Tool, how I usually call it, because
they have little notes here on the path.
You can edit the notes on a path.
So you can edit the straight lines or also curved them, give them by grabbing them here with the little
handles or grab the line in the middle where the little hand appears.
And you can also click on the note control, click them to change them into curves.
So you can decide if this note is a curve or a cordner.
It is so much easier, you will see it later.
This is what I will do during the whole course.
It's much easier to create curves like this.
But first.
Let's go back to create something very simple and straight using the square tool, we will create a
very simple shape.
As you can see now, this is different, this is not what we saw before, the nodes are different because
this is an object of shape.
So I have to go to pop object to path to turn it into an editable pop.
Now, I can do what I did before with the line.
Now I can select the nodes, I can scare them, move them around, whatever I want.
Let's kill the whole object down amid.
Now, if I said like these two notes together, I can move them together, you see?
Also, I can click this icon here, add a node in the middle, why it is good because if I move it straight
upwards by holding control.
I can make a little house trip.
Now, I do adore.
Again, we go and make the line Pinera was that was huge.
Now what I want, I have the little house shape and this little door shape, this is two different objects.
I want to cut out this one from here, from the middle to make it a bit smaller.
And the house a bit is too tall.
Nice.
Position it and I will select now both of them and go to path defense.
Or control minus on my keyboard.
This is cutting out the nice shape I could handle over this, but it's so much better, so much faster.
Now I have a house.
Let's create a tree.
Just a simple one.
Start with a circle.
And now with the pen tool, a vertical line holding control to keep it vertical.
And some branches.
If you click on this, you will continue the line and the right click to let it go.
Now you can continue a line from the end, but not from here, not from this corner.
But I want to grow a branch from here.
So I will draw a different line, a different path.
Both of them.
And move them together.
So they are two different lines.
Let's make it a bit longer here.
Nice.
That's a nice little tree.
If I want to keep them together, I select all of them, the circle and the two branches.
And with control G.
I group it up.
OK, I have three.
I have a house, let's create something different.
Let's make a little car.
I start with the rectangle.
Make it a bit taller.
And around the edges, by pulling this little note, here he is a little tip, if you want to corner
again, click this icon, but now we want them rounded.
And again, we will draw another square.
It already remains around the corner.
Now we have two little squares.
On each other and we go to part union to merge them together into this little car shape.
Selecting the nodes, I can make them.
A bit shorter here, I can make the whole car longer if I select the not only on this side, you see
I'm holding control and I just drew a limousine.
I'm all in control and I'm moving it because I want to keep my lines nice and straight.
Let's create a circle for the Vios.
And let me share one more important trick with you, if I scale it down.
Notice how the thickness of the stroke is also getting smaller.
So the correct that I always have to type the number here, how thick I am on the nodes.
But if I click this icon here and I look at it, I turn it off, it means that whenever I scale a abath,
the node will always keep the same thickness.
You see, I scale it up huge and it's again the same one millimetre line because that one is unteach.
This is great if you are designing something with a constant thickness of lines, with control, the
delegates, the circles to have two wheels.
For my car and now I have an issue because I have this horizontal line and it's not looking very good.
I could simply select the circle and fill it with white.
But what if I don't want a wide background for my image, for my little car, so that's not a good solution.
Instead, I select the car shape double click here to add another node.
Let's remove this wheel just for a second so I double click.
And no, I have two nodes here.
I like them and click this icon, which is creating a gap, deleting the connection between any selected
two nodes on a path.
No, I put it back and it looks amazing.
No, I just grab the node.
No tool to make some adjustment and repeat the same here.
So I had a..
Both of them click the icon.
And make the adjustment, but this time and just move the wheel a bit to the left.
That I know I have a little car.
I select every part of the car and we control I group it up so all the parts of the car are moving together
and I want them to move together.
Now we have almost everything here, house, a tree, a car, what is missing is only a little human.
So let's draw a simple square around this square.
For the body at some lines, for the arms.
This one I bend to make it more interesting and the straight line for the leg.
Now, I want to cut this short here, so I drew another object over it, so like both of them and I
go to Path Difference, this will cut it to this half shape.
I make the leg a bit taller, duplicate with control the.
And that's it.
It's fast and simple.
And you created a little man.
Just add a little circle for the head.
And select all of them and group it up.
Now, you can even take him for a little walk.
OK, I think he's too big, so let's scale him down a little bit.
Just holding control and you see the thickness of the stroke remaining the same.
Let's go and use these icons and create something bigger in the next lecture.